KRISTOPHER (“Linus”) VELEZ has been an avid gamer, tinkerer, maker, and programmer since childhood. Previously a video game developer, Mr Velez fell in love with education while teaching game development to students at a summer camp.
He followed this interest to the American School of Bombay where he researched and developed prototypes to test the impact Making & Tinkering has on student learning.
Currently, he heads Maker Learning at Consilience, bringing the passion, knowledge, and skills to support schools and teachers to implement learning through Making and build a Maker Culture in their unique contexts.
On the outside, Making and Tinkering may look like the newest educational fad meant to coax schools into investing in products that eventually serve as “cute” objects gathering dust. But a closer look reveals that Making and Tinkering is aligned with the progressive educational theories set forth by Dewey, Papert, Piaget, and Vygotsky among others. It serves as the vehicle to personalized inquiry, project-based learning, and design thinking.
Making and Tinkering can help learners develop an understanding of the world they live in, the impact they can have, and equip them with the skills to learn, adapt and create with others in our rapidly changing world.
The real power of Making and Tinkering activities is not in the tools but in the philosophy and pedagogy. In this workshop, we will explore the ways in which Making and Tinkering can be used to develop a mindset that values playfulness, experimentation, failure, iteration, collaboration, and community as ways of learning, growing, and connecting. This mindset is most commonly referred to as a Maker Mindset.
Participants will build their understanding through an analysis of research-backed theories, examination of the pedagogy, case-studies and hands-on experience with Maker activities using no-tech and low-tech tools and materials. In addition, participants will gain valuable insights into assessing learning through Making and approaches to incorporating Making inside and outside of the classroom.
Target Audience: Classroom teachers, learning specialists and school leaders who want to learn how to establish Making and Tinkering as a powerful philosophy, pedagogy and practice in their classrooms and schools.